Adding a new language

How to add a new language
Adding a new translation to Space Station Alpha is easy, assuming you can read English and write at least one other language!

Find the language files
Language files are stored in;

[Steam Install Folder]\steamapps\common\Space Station Alpha\SpaceStationAlpha_Data\Resources\Languages

Here you can find the plain text files containing all the in-game text.

Start Translating
Make a copy of one of the existing language files that you can understand, eg English.lang

Relabel it to your target language, eg English.lang -> Egyptian.lang (NOTE: it is important to give it a unique label so it won't be overwritten, any changes to English.lang for example will be overwritten by any future game update)

The text is stored as line by line entries in Unicode format, all punctuation is kept with the exception of every character after a '//' being ignored. The best method of translation is to insert your translation and leave the original language for comparison with a '//' separation. [new language goes here]    //History  <- English word will be ignored due to the '//'

[new language goes here]    //Active Command Console and at least\none officer required. <- \n indicates a manual line break

[new language goes here]    //Tourist Limit

Any Unicode character can be used, the '\n' character is used often to force a line break in-game, handy for if your words are straying outside of their in-game bounds.

Superscript ( a b d e f g h i j k l m n o p q r s t u v w x y z 0 1 2 3 4 5 6 7 8 9) will work fine, Unicode supported alternate alphabets should work fine too.

NOTE: Use a plain text editor like notepad.exe, Microsoft Word et al likes to add it's own formatting which can confuse the game.

Testing
Any .lang file in the Languages folder will appear in the Title Menu -> Options language list on the left of the screen. Clicking a language option will update all game text immediately.

Don't keep it to yourself
If you go to the trouble of writing a new translation email it to Jake at jakelwilkinson@gmail.com so it can be included in future game updates.